Thursday, June 9, 2016

New and Upcoming June Releases from Publisher Services Inc

Available now through Alliance Games – Contact your Alliance Account Rep to order!

Doctor Who Card Game Second Edition – The Twelfth Doctor Expansion 1

SKU: PSI CB72106
MSRP: $19.99
Players: 2-5

At Trenzalore, seemingly at the end of his life, the Time Lords gifted the Doctor with a new cycle of regenerations, and so he set off with Clara in the TARDIS on a whole new series of adventures! This expansion for Doctor Who: The Card Game gives you 42 new cards from the Twelfth Doctor`s adventures, from Madame Vastra and Strax, to Missy and the Boneless. It also contains all the components, counters, and cards you need to introduce a fifth player for adventuring in time and space.

Castles of Burgundy Card Game

MSRP: $13.50
Ages: 12+
Playtime: 20-45 minutes
Players: 2-4

The Hundred Year War is over and the Renaissance is looming. Conditions are perfect for the princes of the Loire Valley to propel their estates to prosperity and prominence. Through strategic trading and building, clever planning, and careful thought, players add settlements and castles, practice trade along the river, exploit silver mines, and farm livestock in this card game adaptation of The Castles of Burgundy.

Village: Village Port Expansion

SKU: PSI SG-7101
MSRP: $39.95
Ages: 12+
Playtime: 90 minutes
Players: 2-4

The wind in your hair and the smell of the sea - welcome to Village Port! In this second expansion to the award-winning game of life (and death), players hire captains, sell domestic goods, and acquire foreign commodities as they send out missionaries to faraway islands and dig up treasure for their cache. Plus, you can pursue your very own career as a writer, traveling salesman, historian, or knight!

My Village (Stand Alone)

SKU: PSI SG-8020
MSRP: $59.95
Ages: 12+
Playtime: 60-90 minutes
Players: 2-4

In this standalone game in the award-winning Village series, players are placed in charge of their very own village, guiding the fate and prosperity of its people. You`ll struggle to keep your church, markets, fields, city hall, and common buildings functioning while the local school prepares the next generation of leaders. Are you prepared for the pending rat infestation? And, which offices will you leave vacant when the Grim Reaper strikes?

Munchkin Fu: Guest Artist Edition (John Kovalic)

SKU: SJG 1517
MSRP: $29.95
Ages: 10+
Playtime: 1-2 hours
Players: 2-6

Everybody`s Kung Fu fighting in classic Munchkin style! Join John Kovalic for his distinct take on the Dragon Tooth Katana and polish up your Drunken Monkey Kung Fu - those mooks and demons aren`t going to kill themselves! Learn new styles, kill those monsters, take their stuff, and level up Kung Fu style with Munchkin Fu, featuring high-flying, martial arts action at its goofiest!

Releasing June 22, 2016 – Contact your Alliance Account Rep to preorder!

Rick and Morty: Total Rickall Cooperative Card Game

SKU: CZE 02174
MSRP: $15.00
Ages: 15+
Playtime: 30 minutes
Players: 2-5

Rick has locked the family inside their house. Why? Because the family has grown. Parasites masquerading as family and close friends have infiltrated and inserted pleasant memories into everyone`s minds to make them think they`re real. And more keep coming! You must figure out which of these new, zany characters are real and which ones are parasites that need to be exterminated. Think you’ve got what it takes to save the world? The Total Rickall Cooperative Card Game is based on the Rick and Morty episode of the same name.

Mage Wars Academy: Priestess Expansion

MSRP: $19.99
Ages: 14+
Playtime: 30 minutes
Players: 2

Summon virtuous allies, smite the wicked, and compete to prove the way of light is absolute with the 72 spell cards featured in the Priestess Expansion, compatible with both Mage Wars Academy and Arena.

Bear Valley

SKU: PSI SG-0002
MSPR: $24.95
Ages: 8+
Playtime: 15-30 minutes
Players: 2-6

Survive the treacherous wilderness and escape to safety in Bear Valley! Dive into caves, row canoes, cross bridges, climb mountains, and cut through dense underbrush as you stop at nothing - except bears - to be the first to reach base camp.

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